RC turrets can now be manually controlled by crew, granting a 100% increase to fire-rate and a 10% chance to not consume ammo.
The update also adds turret boosters, which will further buff a controlled RC turret's stats when they are held in a player's inventory. These boosters only work on RC turrets, and will slowly deplete. Partially depleted boosters provide less benefits, but can be recharged by simply returning to a safe zone. The chance to deplete a booster is scaled by the ammo's damage.
More boosters may be added in future updates.
This update adds 1x1 block Enhanced Turret Controllers, which can control any single turret from anywhere on a ship. The controlled turret can be selected by holding R and moving the cursor. Turret boosters work on RC turrets through these enhanced controllers. Currently the controllers work on all turrets, but this may change due to balance concerns with burst turrets.
Both turret boosters and enhanced turret controllers can be obtained from bots in the Vulture mission. Larger bots and bosses will drop larger amounts.
The RC turrets used to be controled only by using helm, this update is one of the worst after the update where silica crystal were removed
Well I personally think that we should be able to obtain both turret boosters and enhanced turret controllers from the Green (Boss) bot in sparrow.
Cogg Your Amazing For Adding The Stuff In this update Cause I make Ship Designs and this will really help me out!
Now we can use RC turrent's more fast, i think will replace the manual burst turrents and auto turrent.
theres prob going to be new strats and stuff from this this is great
does this work with burst and auto? and can you make those turrets more accessible to newbies? newbies are going to want to have help. End-game players (like people who go to canary) are just not going to use burst and auto at all. I liked it when in the past there were diamond tiles and you can get burst and auto turrets.
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